Overview
The sections below introduce netconsd and explain everything you need to get up and running.
Netconsd: The Netconsole daemon
Netconsd is a daemon for receiving and processing logs from the Linux kernel, as emitted over a network by the kernel's netconsole module. It supports both the old "legacy" text-only format, and the new extended format added in v4.4.
The core of the daemon does nothing but process messages and drop them: to make the daemon useful, the user must supply one or more "output modules". These modules are shared object files which expose a small ABI that is called by netconsd with the content and metadata for netconsole messages it receives.
The sections below explain how to build netconsd and use it with one of the existing
output modules in the modules/
directory. The end discusses how to write your
own custom output module.
Building netconsd
The default Makefile target intended for production use has no external
dependencies besides glibc
. To build it, just say "make": you'll end up with a
single executable in this directory called netconsd
, and a *.so
file for every
module in the modules/ directory.
The Makefile includes a few other handy targets:
debug
: Adds the usual debug flags, and also enables the ASAN and UBSAN sanitizers. You'll need to install libasan/libubsan on your system to build this target and run the binaries.32bit
: Forces 32-bit compilation on x86_64 systems, for easily testing portability to 32-bit CPU architectures. You'll need to install 32-bit libraries if your distro doesn't have them.debug32
: Union of the32bit
anddebug
targets.disasm
: Emits verbose annotated disassembly in *.s files.
If you want to build the daemon with clang, just append CC="clang"
to your
make invocation. All the above targets should build with both clang and gcc.
Running netconsd
The following sections explain how to run netconsd.
Setting up the server
By default, netconsd will use 1 listener and 2 worker threads, and listen on
port 1514 for messages. You can use -l
, -w
, and -p
respectively to change
the defaults.
There's no universal wisdom about how many threads to use: just experiment with different numbers and use netconsblaster to load up the server. Both the blaster and the server will print how many packets they sent/processed.
If you run out of memory and OOM, you need more workers; if you see messages being dropped, you need more listeners. The tuning here will obviously depend on what your output module does: make sure to pass it when you do your testing.
For the simplest setup, just run:
$ make -s
$ ./netconsd ./modules/printer.so
Netconsd will always listen on INADDR_ANY
and IN6ADDR_ANY
. So far there's been
no reason to make that configurable: if you care, open an issue and we will.
Setting up the client
The netconsole module takes a parameter like this:
netconsole=${sport}@${saddr}/${intf},${dport}@${daddr}/${dmac}
The fields are as follows:
sport
: Source port for the netconsole UDP packetssaddr
: Source address for the netconsole UDP packetsintf
: The name of the interface to send the UDP packets fromdport
: Destination port for the netconsole UDP packetsdaddr
: Destination address for the netconsole UDP packetsdmac
: Destination L2 MAC address for the netconsole UDP packets
We need (6) because of how low-level netconsole is: it can't consult the routing table to send the packet, so it must know a priori what MAC address to use in the Ethernet frame it builds.
If you're talking to a server on the same L2 segment as the client, use the MAC address of that server. Otherwise, use the MAC address of your router. You can use the following quick shell one-liners to easily get the MAC of the router:
IPv6: ip -6 neighbor show | grep router
IPv4: sudo arp –a | grep gateway
Here are a couple examples for the parameter above:
IPv6: netconsole=+6666@2401:db00:11:801e:face:0:31:0/eth0,1514@2401:db00:11:d0be:face:0:1b:0/c0:8c:60:3d:0d:bc
IPv4: netconsole=6666@192.168.0.22/eth0,1514@192.168.0.1/00:00:0c:9f:f1:90
Prepending +
to the cmdline will cause kernels that support it to use extended
netconsole, which you almost certainly want. Kernels too old to support extcon
will silently ignore the +
.
Once you have your parameter constructed, just insert the module with it:
$ sudo modprobe netconsole netconsole=+6666@2401:db00:11:801e:face:0:31:0/eth0,1514@2401:db00:11:d0be:face:0:1b:0/c0:8c:60:3d:0d:bc
You're good to go!
Testing on the client
Now that everything is running, you can use /dev/kmsg
to write some logs:
$ sudo bash -c 'echo "Hello world!" > /dev/kmsg'
$ sudo bash -c 'echo "<0>OMG!" > /dev/kmsg '
The <0>
tells the kernel what loglevel
to use: 0
is KERN_EMERG
, which ensures
your message will actually get transmitted.
Writing an output module
The sections below explain the steps to write an output module.
Interface to netconsd
Output modules are shared object files loaded with dlopen()
at runtime by
netconsd. Netconsd will look for three functions in your module:
int netconsd_output_init(int worker_thread_count)
void netconsd_output_handler(int thread, struct in6_addr *src, struct msgbuf *buf, struct ncrx_msg *msg)
void netconsd_output_exit(void)
If 1 exists, it's called when your module is loaded: the argument tells you
how many worker threads netconsd is going to call your module from. If you
return non-zero from this function, netconsd will abort()
and exit.
If 3 exists, it's called when netconsd unloads your module.
For every message it receives, netconsd will call 2 in your module. The code
must be reentrant: netconsd_output_handler()
will be called concurrently from
all of the worker threads in netconsd. The thread
argument tells you which
worker is invoking the function, which makes it easy to have per-thread data.
Netconsd uses a consistent hash to decide which worker to pass messages to, so messages from same remote address will always be queued to the same thread.
The src
argument will always point to an in6_addr
struct containing the source
address of the netconsole packet. If the source was an IPv4 address, it will be
formatted like ::FFFF:<IPv4 address>
(see man ipv6
for details).
If the message had extended metadata, msg
will point to the ncrx_msg
struct
containing that metadata and buf
will be NULL
. Otherwise, msg
will be NULL
and buf
will point to a msgbuf struct with the raw message text.
Output modules must not modify the structures passed in. The memory backing all the pointers passed in will be freed immediately after the handler returns.
Building the modules
For modules written in C this is trivial: just compile with -shared
.
For modules written in C++ it can be a bit trickier: you will probably need to
build with -static-libstdc++
and/or -static-libgcc
to make this work.
See the code and Makefile in modules/
for some examples of the above.